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facetPlay is built on a personal networking model where each user is at the hub of their own personal networks (or facets), thus giving them full interaction capability to multiply their power of influence. Users create facets for different spheres of their daily life – such as Work, Family, Friends, etc., and use them to set the tone and context for all interactions.

Four characters of Daughter, Mother, Father and Boyfriend were created and animated to provide a peek into the familiar multi-faceted lives that everyone of us embody, which pinpoints the essence of what facetPlay is about.

Client: facetPlay
Year: 2007
Tags: Animation, Motion
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